Inspiration
As my Interactive Picture Devlog (Devlog-Interactive Picture – A developer’s site (arts.ac.uk)) said, I will continue to explore the interaction with cubes. At the same time, I also preparing for the 12 seconds physical game. Gravity could be a good way to describe “procedure”, so I can make cubes just falling down and seeing the dynamic influence.
Coding
- Cubes can be created in a random X range from +9 to -9.
- Cubes’ color controls by SpriteRenderer. I use X and Y position as the RGB numerical value so that they can have procedure color change.

Main Idea
You can just sit there and waiting for cubes filling the whole screen.

Play-testing
- Can add various of sprites.
- more variable colors.