Devlog-Procedure Art

Inspiration

As my Interactive Picture Devlog (Devlog-Interactive Picture – A developer’s site (arts.ac.uk)) said, I will continue to explore the interaction with cubes. At the same time, I also preparing for the 12 seconds physical game. Gravity could be a good way to describe “procedure”, so I can make cubes just falling down and seeing the dynamic influence.

Coding

  • Cubes can be created in a random X range from +9 to -9.
  • Cubes’ color controls by SpriteRenderer. I use X and Y position as the RGB numerical value so that they can have procedure color change.

Main Idea

You can just sit there and waiting for cubes filling the whole screen.

Play-testing

  • Can add various of sprites.
  • more variable colors.

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